2D Artist - Puzzle Unit

Voodoo
Istanbul, Türkiye
Remote

Who this role is best for

Aimed at mid-to-senior 2D artists who can work collaboratively in a fast-growing, multidisciplinary team environment.

Best fit for

  • Candidates with strong Unity expertise and a background in creating mobile-friendly 2D assets
    — “Strong Unity skills, with the ability to implement and optimise directly in engine.”
  • Artists with experience in cross-functional remote collaboration and a track record of iterative design
    — “Experience collaborating with cross-functional remote teams.”

Things to consider

  • The role requires fluency in English for effective communication within a global team.
    — “Fluent in English.”
  • The team is small and growing, which may imply a high level of responsibility and varied workload.
    — “You will join a small team that is growing, composed of veterans from the industry.”

How to stand out

  • Highlight Unity optimization experience and mobile-specific asset creation in your portfolio.
    — “Create high-quality 2D assets ... ensure optimal performance across mobile devices.”
  • Demonstrate your ability to iterate rapidly based on data and feedback during interviews.
    — “Iterate quickly based on team feedback and live user data.”
  • Showcase examples of past creative contributions that improved player engagement or UX.
    — “Propose creative ideas to boost player engagement and improve the user experience.”
Pace · Fast PacedCollaboration · HighAutonomy · MediumDecision Impact · Team

Derived from job-description analysis by Serendipath's career intelligence engine.

What success looks like

  • high-quality, scalable UI design
  • high-quality 2D assets
  • optimal performance across mobile devices
Typical background
game developmentUI/UX design

Skills & requirements

Required

2D DesignUnityUI DesignCollaboration With Remote Teams

Preferred

Emerging Mobile Game Trends

Stack & domain

Unity2D DesignUI Experience

About the role

Original posting from Voodoo via Ashby

ABOUT VOODOO

Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.

TEAM

Our Gaming team is made up of hybrid-casual, casual and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.

Voodoo is creating a new Studio with a big mission: find the next best way to entertain the world by taking our best hits to a new level. You will join a small team that is growing, composed of veterans from the industry, where you will participate in every aspect of development.

The Studio is working on refreshing and expanding one of our top legacy games. This game has already achieved great success, and we're eager to build on that momentum to (i) deploy learnings to more portfolio games and (ii) obtain a moonshot outcome; Paper.io http://Paper.io & Hole.io http://Hole.io are good such past examples.

ROLE

With this role, you will be core to the company by contributing daily to important decisions with a multidisciplinary team of passionate and talented people. Flesh out the details of a game's design, oversee its testing, and revise the game in response to player feedback. Thanks to your creativity and your teamwork, let’s entertain millions of people with your hit games.

Our studios are looking for people who bring their own ideas and are always willing to compromise to move forward.

  • Design and implement a high-quality, scalable UI from concept to final integration in Unity.
  • Create high-quality 2D assets (characters, assets, props and environment art) and ensure optimal performance across mobile devices.
  • Setup and integrate scenes in Unity.
  • Iterate quickly based on team feedback and live user data.
  • Propose creative ideas to boost player engagement and improve the user experience.

PROFILE

  • Strong Unity skills, with the ability to implement and optimise directly in engine.
  • Excellent 2D design skills, with a keen eye for visual hierarchy, composition, and readability.
  • Good UI experience
  • A keen eye for emerging mobile game trends with the ability to creatively deconstruct and learn from success cases.
  • Experience collaborating with cross-functional remote teams.
  • Fluent in English.

BENEFITS

  • Best-in-class compensation
  • Other benefits according to the country you reside

Source: Voodoo careers (Ashby)

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