Game Designer - Midcore Games

Voodoo
Warsaw +1 more
On-siteCareer-pivot friendly

Who this role is best for

A natural match if you have experience in mobile RPG design and a history of contributing to live product development.

Best fit for

  • Candidates with mobile RPG design experience and a track record in live product development
    — “Experience working on mobile games, F2P or RPG”
  • Individuals who can take ownership of game balancing and pacing with a hacker mindset
    — “Own game balancing, pace, feel”
  • Professionals skilled in analyzing mobile game mechanics and benchmarking market trends
    — “Ability to deconstruct and analyze mobile games mechanics”

Things to consider

  • Relocation to either Warsaw or Beijing is required for this position
    — “This position is ideally Beijing- based or Warsaw-based, with relocation support available”
  • The role demands strong English communication skills for collaboration
    — “Communication skills in English, both written and verbal”

How to stand out

  • Showcase examples of how you've used data to improve game features or balance
    — “Always back up your ideas with available data points”
  • Emphasize your experience in full-cycle game development, including UI/UX and performance
    — “Get involved in all aspects of game development: UI, UX, Game Design, logic, performance, etc.”
  • Demonstrate your capability to pitch and implement large-scale features
    — “Pitch and implement big features to the team, deconstructing them into smaller components”
  • Show a deep understanding of market trends and how to apply them to game design
    — “Benchmark the market to stay on top of new trends”
Pace · Fast PacedCollaboration · HighAutonomy · MediumDecision Impact · Team

Derived from job-description analysis by Serendipath's career intelligence engine.

What success looks like

  • defining game design pipeline
  • implementing game features
  • benchmarking market trends
Typical background
game designRPG design

Skills & requirements

Required

Game DesignRPG DesignLive OperationsGame BalancingData Analysis

Preferred

F2P Game Design

Stack & domain

Game DesignRPGMobile GamesCommunicationProblem SolvingOrganizational SkillsGamingMobile

About the role

Original posting from Voodoo via Ashby

ABOUT VOODOO

Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.

This position is ideally Beijing- based or Warsaw-based, with relocation support available.

TEAM

You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising prototype in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.

ROLE

We’re seeking a talented and seasoned Game Designer who is deeply passionate about RPG/midcore games and laser-focused on creating the next big hit. With extensive experience in the industry, you'll play a pivotal role in delivering fun to millions of players. As the driving force behind the game's success, you'll ensure the game reaches the highest standards of quality and innovation.

  • Define a clear, cohesive design pipeline
  • Pitch and implement big features to the team, deconstructing them into smaller components
  • Own game balancing, pace, feel
  • Always back up your ideas with available data points
  • Ability to deconstruct and analyze mobile games mechanics
  • Get involved in all aspects of game development: UI, UX, Game Design, logic, performance, etc.
  • Fine-tune game balancing, pacing, and feel
  • Benchmark the market to stay on top of new trends
  • Understanding of models and tools to analyze gameplay and user behavior

PROFILE

  • At least 3 years of professional experience in the gaming industry as a Designer
  • Experience working on mobile games, F2P or RPG
  • Experience in designing LiveOps for a live product is a huge plus
  • Creative and hacker mindset
  • Good sense of gameplay experience, and special attention to detail
  • Communication skills in English, both written and verbal
  • Knowledge of casual games
  • Deep collaboration mindset, including excellent interpersonal and communication skills, and a positive mindset towards receiving, acting on, and giving feedback
  • Accountability, independence, and responsibility when given ownership over your work
  • An eagerness to learn new ways to perform your tasks in a more efficient way, and to improve yourself day after day

BENEFITS:

  • Competitive salary
  • Benefits according to the country you reside in

Source: Voodoo careers (Ashby)

Similar roles