Principal Software Engineer, App Performance

Roblox
San Mateo, CA
On-site

In the 12 months to 30 Jun 2026, Roblox filed 62 H-1B positions titled "Senior Software Engineer". Source: U.S. Department of Labor, LCA disclosure data. A record of filings already made, not a commitment to sponsor.

Who this role is best for

Strong fit for seasoned software engineers who drive research and build systems to improve performance across mobile, desktop, and console platforms.

Best fit for

  • Candidates with 10+ years of experience in complex client application codebases and cross-platform performance optimization
    — “10+ years of experience: working with complex client application codebases”
  • Individuals who excel at systems thinking and designing robust monitoring and regression prevention mechanisms
    — “Systems thinking: ability to build systems that work and keep on working reliably”
  • Candidates with a track record of aligning performance improvements with user experience goals through stakeholder collaboration
    — “Work with stakeholders across Engineering, Product, and Design to align on priorities”

Things to consider

  • The role may require in-office presence in San Mateo, with limited remote flexibility
    — “Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday”
  • Visa sponsorship for H-1B is not supported for this role at this time
    — “Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories”

How to stand out

  • Highlight your ability to take projects from greenfield to production-grade in your resume and interview stories
    — “able to dive into unfamiliar codebases, unblock yourself, and take projects from greenfield/MVP → production-grade”
  • Emphasize your experience with performance profiling and platform-specific optimization techniques
    — “hands-on experience in performance profiling and triaging issues on one or more of mobile or desktop platforms”
  • Showcase your work on real-time monitoring and CI/CD automation in previous roles
    — “Build robust defense mechanisms for early detection of stability anomalies through real-time monitoring”
Pace · Fast PacedCollaboration · HighAutonomy · HighDecision Impact · Company

Derived from job-description analysis by Serendipath's career intelligence engine.

What success looks like

  • performance improvements
  • stability enhancements
  • real-time monitoring systems
Typical background
10+ years of experience in complex client application codebases

Skills & requirements

Required

C++Performance ProfilingSystem-level DesignCross-platform DevelopmentReal-time Monitoring

Preferred

LuaScripting Languages

Stack & domain

C++LuaPerformance ProfilingReal-time MonitoringCi/cd AutomationPlatform APIBest PracticesMeasurementMonitoringRegression PreventionProblem-solvingCommunicationLeadershipCollaborationSystems ThinkingSoftware EngineeringPerformance OptimizationApp PerformanceSystem Stability

About the role

Original posting from Roblox

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. 

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. 

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

The Consumer App Performance team is looking for a Principal Software Engineer to spearhead stability and performance improvements. You will work across system-level, cross-platform C++ game engine, and front-end codebase, partnering with teams across the company to identify bad behavior patterns and performance bottlenecks, ship measurable improvements, and prevent regressions over time.

Our team owns the end-to-end performance of Roblox, from speed and responsiveness to efficiency and stability,  across all devices and platforms we support: mobile, desktop, and console.

You will:

Drive research of new opportunities, build and execute roadmaps to improve stability and resilience of Roblox across all target platforms

Design novel solutions to prevent and mitigate crashes, hangs, and other interruptions that hurt user experience.

Build robust defense mechanisms for early detection of stability anomalies through real-time monitoring, alerting, and CI/CD automation.

Work with stakeholders across Engineering, Product, and Design to align on priorities, tradeoffs, and rollout plans; ensure performance improvements support the user experience.

Deliver improvements and guardrails that scale across mobile, desktop, and console, with informed tradeoffs for mobile constraints.

You have:

10+ years of experience: working with complex client application codebases, proficiency in C++, knowledge of Lua or other scripting languages is a plus.

Comfort with ambiguity: able to dive into unfamiliar codebases, unblock yourself, and take projects from greenfield/MVP → production-grade.

Deep understanding of client platforms: hands-on experience in performance profiling and triaging issues on one or more of mobile or desktop platforms, deep understanding of platform API and best practices to implement performance and robust code.

Systems thinking: ability to build systems that work and keep on working reliably (measurement, monitoring, regression prevention).

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.

Annual Salary Range$295,250—$345,040 USDRoles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.

For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

Source: Roblox careers

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