Product Designer, Collector Engagement

Fanatics Collectibles
Ciudad de México +1 more
Hybrid

Who this role is best for

Geared toward candidates with experience in rules-based design and mobile product development, comfortable with creating legible, engaging systems for collectibles.

Best fit for

  • Candidates with a background in designing gamified systems and experience in mobile UI for collectibles
    — “Experience designing gamified systems, quests, achievements, or progression mechanics”
  • Candidates who have built and maintained components in Figma and worked with design systems
    — “Strong proficiency in Figma, including building and maintaining components and variables”
  • Candidates with a proven ability to simplify complex systems while maintaining excitement in collector experiences
    — “making complex systems immediately legible without losing the moments that make collecting exciting”

Things to consider

  • The role requires fluency in English for daily communication with US-based stakeholders
    — “Professional working proficiency in English, with daily collaboration across US-based stakeholders”
  • Candidates must be able to design for physical-to-digital interactions in constrained environments
    — “Design the physical-to-digital handoff, including card scanning and check-in moments that occur in poor lighting, on constrained connections, and in crowded environments”

How to stand out

  • Showcase end-to-end mobile design work with clear ownership in your portfolio
    — “Portfolio demonstrating shipped consumer mobile work, with clear ownership of end-to-end flows”
  • Highlight experience in designing for multiple concurrent systems or programs
    — “Design the collector-facing surfaces where progress across multiple concurrent programs must coexist without overwhelming the collector”
  • Emphasize your ability to work with frontend engineers on feasibility and handoff
    — “Collaborate daily with frontend engineers on feasibility, interaction states, motion and handoff”
  • Include examples of how you validate designs with users and iterate based on feedback
    — “Validate designs with collectors and against program telemetry, and iterate on the results”
Pace · SteadyCollaboration · HighAutonomy · MediumDecision Impact · Team

Derived from job-description analysis by Serendipath's career intelligence engine.

What success looks like

  • designing collector-facing experiences
  • building reusable components
  • partnering with product and engineering
Typical background
UI/UX designprogram design

Skills & requirements

Required

UI DesignUX DesignProgram DesignProgression And Quest ExperiencesRedemption And Reward FlowsLeaderboardsCheck-in MomentsComponent And Pattern DesignCollaboration With Frontend Engineers

Preferred

AccessibilityLocalization ReadinessConsistency

Stack & domain

Designing Collector-facing ExperiencesPartnering With ProductEngineering And BrandDesigning How Collectors DiscoverUnderstandingProgressing Through And Completing ProgramsSpanning Progression And Quest ExperiencesRedemption And Reward FlowsLeaderboardsCheck-in MomentsPhysical-to-digital HandoffCard ScanningBuilding And Extending Reusable ComponentsPatterns For Program SurfacesCollaborating Daily With Frontend EngineersFeasibilityInteraction StatesMotion And HandoffStaying Engaged Through Implementation ReviewPartnering With Product On Program MechanicsContributing To AccessibilityLocalization ReadinessConsistency Across Collector-facingCollectiblesCultureTechnologyGlobal Digital Sports PlatformLicensed Fan GearJerseysLifestyle And Streetwear ProductsHeadwearHardgoodsPhysical And Digital Trading CardsSports MemorabiliaDigital AssetsSportsbookIgaming PlatformSports PropertiesPlayers AssociationsTeamsCollegesCollege ConferencesRetail PartnersAthletesCelebritiesExclusive AthletesRetail LocationsLids Retail StoresCollectibles ExperienceFansPartnersCreators

About the role

Original posting from Fanatics Collectibles via Greenhouse

About Us

Fanatics is building a leading global digital sports platform. We ignite the passions of global sports fans and maximize the presence and reach for our hundreds of sports partners globally by offering products and services across Fanatics Commerce, Fanatics Collectibles, and Fanatics Betting & Gaming, allowing sports fans to Buy, Collect, and Bet. Through the Fanatics platform, sports fans can buy licensed fan gear, jerseys, lifestyle and streetwear products, headwear, and hardgoods; collect physical and digital trading cards, sports memorabilia, and other digital assets; and bet as the company builds its Sportsbook and iGaming platform. Fanatics has an established database of over 100 million global sports fans; a global partner network with approximately 900 sports properties, including major national and international professional sports leagues, players associations, teams, colleges, college conferences and retail partners, 2,500 athletes and celebrities, and 200 exclusive athletes; and over 2,000 retail locations, including its Lids retail stores. Our more than 22,000 employees are committed to relentlessly enhancing the fan experience and delighting sports fans globally. 

About the Company

Fanatics Collectibles is operating at the intersection of collectibles, culture, and technology. Backed by world-class investors, operators, and sports & entertainment partners, we are building the global leader in next-generation collectibles. As part of the broader Fanatics ecosystem, we leverage a digital sports platform that spans over 900 sports properties and engages more than 81 million fans. Together, we are reimagining every part of the collectibles experience for fans, partners, and creators.

Role Summary

We are seeking a Product Designer III to design the collector-facing experiences delivered by the Collector Engagement team.

This designer will partner closely with Product, Engineering and Brand to design how collectors discover, understand, progress through and complete programs — spanning progression and quest experiences, redemption and reward flows, leaderboards, and check-in moments in retail and live event environments. These are mechanics-heavy experiences governed by real rules and real rewards, so the core craft challenge is making complex systems immediately legible without losing the moments that make collecting exciting.

Responsibilities

Design, prototype and deliver end-to-end experiences for assigned collector programs, from flows and wireframes through production-ready UI

Design the collector-facing surfaces where progress across multiple concurrent programs must coexist without overwhelming the collector

Make rules-based mechanics understandable, including eligibility, progress state, reward tiers, expiry, and the paths where a collector does not qualify

Design the physical-to-digital handoff, including card scanning and check-in moments that occur in poor lighting, on constrained connections, and in crowded environments

Build and extend reusable components and patterns for program surfaces so that each new program is assembled from existing building blocks

Collaborate daily with frontend engineers on feasibility, interaction states, motion and handoff, and stay engaged through implementation review

Partner with Product on program mechanics, contributing to what a program is and not only how it is presented

Contribute to accessibility, localization readiness, and consistency across collector-facing surfaces

Validate designs with collectors and against program telemetry, and iterate on the results

Contribute to design critique and support quality across the broader design team

Stay current with consumer mobile design patterns and apply relevant advancements to collector experiences

Required Qualifications

3+ years of professional product design experience

Portfolio demonstrating shipped consumer mobile work, with clear ownership of end-to-end flows

Strong range from ambiguous problem definition through flows, interaction detail, and polished, engineering-ready UI

Experience designing rules-based or state-heavy experiences such as progression, loyalty, wallets, or marketplaces

Strong proficiency in Figma, including building and maintaining components and variables

Experience working within and contributing to an established design system

Understanding of mobile interaction patterns, accessibility fundamentals, and platform conventions

Ability to present and defend design decisions to Product and Engineering partners, and to revise them in response to new information

Strong collaboration and communication skills within cross-functional environments

Professional working proficiency in English, with daily collaboration across US-based stakeholders

Bachelor's degree in Design, Human-Computer Interaction, or related field, or equivalent practical experience

Preferred Qualifications

Experience designing gamified systems, quests, achievements, or progression mechanics

Experience designing for physical-to-digital interactions such as scanning, QR or NFC

Motion and prototyping skills for communicating reward, unlock and reveal moments

Experience designing for live events, venues, or retail environments

Familiarity with design tokens and multi-surface component libraries

Passion for sports, collectibles, creators, or digital communities

Design Contribution

This role requires strong hands-on product design expertise. Designers at this level are expected to independently deliver production-ready designs for assigned programs, contribute to the component library and pattern decisions that support them, and maintain high standards for usability, consistency and craft quality consistent with role expectations.

As part of Fanatics Collectibles’ continued global growth, we are establishing a new technology hub in Mexico City focused on operational excellence, platform scalability, trust, and customer experience. This team partners closely with Customer Experience (CX), Trust & Safety, Fraud Prevention, Payments, and Financial Operations organizations to build scalable systems and operational tooling that support millions of users and transactions globally.

Ensure your Fanatics job offer is legitimate and don’t fall victim to fraud.  Fanatics never seeks payment from job applicants. Feel free to ask your recruiter for a phone call or other type of communication for interview, and ensure your communication is coming from a Fanatics email address (including @collectfanatics.com).  For added security, where possible, apply through our company website at www.fanaticsinc.com/careers

By submitting your application, you agree to our terms of service and acknowledge you have read our Candidate Privacy Policy.

Fanatics will never ask candidates for money, banking information, or other sensitive personal information as part of the interview process. If you receive a suspicious message claiming to be from Fanatics recruiting, please do not respond and report it here.

Source: Fanatics Collectibles careers (Greenhouse)

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