Senior 3D Artist

Scorewarrior
Limassol, Cyprus
On-site

Who this role is best for

Candidates with 3D art expertise and independent creative problem-solving skills will find this performance marketing-focused role in game development.

Best fit for

  • Candidates with Unreal Engine/Houdini experience and a passion for game development
    — “Work with a product you love: Total Battle is more than just a job; it's a passion project.”
  • Individuals who can rapidly prototype and execute gameplay concepts with minimal guidance
    — “You'll take a concept or mechanic, figure out how to bring it to life, build the scene and gameplay logic, and take it all the way to the final video.”
  • Candidates with a background in mobile game marketing and a strong portfolio showcasing creative execution
    — “You have experience creating marketing creatives for mobile games and a portfolio to show us.”

Things to consider

  • The role requires quick turnaround with a production cycle of up to 8 working days
    — “Build new gameplay mechanics and logic from scratch within a production cycle of up to 8 working days.”
  • The position involves relocation to Limassol, Cyprus, with full coverage for the candidate and their family
    — “Full-coverage relocation for you and your family to Cyprus (Limassol).”

How to stand out

  • Showcase experience with Unreal Engine, Houdini, and Blueprints in your portfolio and resume
    — “You have strong hands-on experience with Unreal Engine/Houdini and Blueprints.”
  • Emphasize your use of AI tools like Claude Code and Codex in your creative process
    — “You use AI tools such as Claude Code, Codex, and other GenAI tools in your work.”
  • Demonstrate your understanding of how marketing creatives impact player acquisition
    — “Your work will directly contribute to bringing new players into Total Battle and getting us closer to that number-one app store spot.”
Pace · Fast PacedCollaboration · MediumAutonomy · MediumDecision Impact · Team

Derived from job-description analysis by Serendipath's career intelligence engine.

What success looks like

  • video creatives
  • gameplay mechanics
Typical background
3D artistgame development

Skills & requirements

Required

3D ModelingGame DesignUnreal EngineBlueprints

Preferred

HoudiniUnityCocosNiagara

Stack & domain

Unreal EngineHoudiniBlueprintsCocosUnityNiagaraProgramming LanguagesCreativityProblem-solvingTeamworkGame Development3D Art

About the role

Original posting from Scorewarrior via Ashby

About Scorewarrior.

We're a game developer and publisher from Cyprus with one single game in the 4x strategy genre: Total Battle. We're a one-game company on purpose, because in everything we do, we focus

We are currently concentrating on two major goals:

  • To make our game #1 in its genre.
  • To make our company the best place to work on games.

And we're far from there; we still have a lot of work to do.

That's why we need you.

Let's dive in.

As our Senior 3D Artist you will create video creatives for Total Battle's performance marketing. Your goal will be to turn creative concepts into engaging gameplay videos that attract new players.

This isn't a role where you simply execute a ready-made brief. You'll take a concept or mechanic, figure out how to bring it to life, build the scene and gameplay logic, and take it all the way to the final video.

Key responsibilities.

  • Create 3D video creatives for Total Battle using Unreal Engine, as well as Houdini, Cocos, or Unity where appropriate.
  • Build new gameplay mechanics and logic from scratch within a production cycle of up to 8 working days.
  • Develop and write gameplay scenarios based on a concept or mechanic.
  • Build and polish scenes, including lighting, composition, animation, and visual design.
  • Use your technical skills and new tools to continuously improve the quality and speed of creative production.

You could be a great fit for this position if:

  • You have strong hands-on experience with Unreal Engine/Houdini and Blueprints.
  • You have a solid 3D foundation, including animation, lighting, composition, basic modelling, and rigging.
  • You have experience creating marketing creatives for mobile games and a portfolio to show us.
  • You have a basic understanding of game design and can turn an idea into engaging gameplay.
  • You're comfortable working independently and figuring things out without a detailed brief.
  • You care about the performance of your creatives, not just delivering the final result.
  • You're constantly learning and looking for ways to improve your skills and workflow.
  • You use AI tools such as Claude Code, Codex, and other GenAI tools in your work.
  • You play and love video games.
  • Experience with Cocos, Unity, Niagara, or programming languages would be a plus.

Why Scorewarrior?

  • Work with a product you love: Total Battle is more than just a job; it's a passion project.
  • Join a highly skilled team: We're a nerdy group of talented individuals who love what we do.
  • Make a real impact: Your work will directly contribute to bringing new players into Total Battle and getting us closer to that number-one app store spot.
  • Stability: Start working with a stable three-year contract with the potential to extend it to infinity and beyond.
  • An excellent remuneration package, including a 13th salary.
  • Full-coverage relocation for you and your family to Cyprus (Limassol).
  • Private health insurance for you and your family members.
  • A monthly pre-school, school, and university allowance for employees' children.
  • Lunch compensation.
  • A sports and fitness allowance.
  • Personal development opportunities paid for by the company: professional and language courses, books, etc.
  • Bonuses for outstanding results, years worked, getting married, and the birth of a child.
  • Monthly office parties and epic annual offsite company birthday and Christmas parties.

Do you accept the challenge?

Apply today!

Source: Scorewarrior careers (Ashby)

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