Senior Product Manager - Paper.io 2

Voodoo
Paris +18 more
RemoteCareer-pivot friendly

Who this role is best for

Candidates with live game experience and expertise in F2P monetization will find this role's focus on progression, monetization, and in-game economies particularly compelling, especially given the contract work arrangement and global team structure.

Best fit for

  • Candidates with a track record in successful live games and hybrid-casual game development
    — “Experience on a successful live game”
  • Candidates who have worked on competitive systems and in-game economies
    — “Experience with competitive systems, leagues, rankings, seasons, battle passes, character collection, or upgrade systems”
  • Candidates who can balance data-driven optimization with high-quality feature delivery
    — “Utilize A/B testing, retention metrics, and player data to refine and optimize features post-launch”

Things to consider

  • This role demands full ownership of timelines and outcomes under tight deadlines
    — “Prioritize development efforts under tight deadlines, balancing speed and quality to maximize impact”

How to stand out

  • Highlight prior work on live game monetization and player progression systems
    — “Build and implement F2P systems that enhance player engagement and revenue, with a focus on progression, monetization, live events, and in-game economies”
  • Showcase experience in aligning cross-functional teams for feature rollouts
    — “Collaborate closely with developers, artists, and analysts to ensure seamless feature rollouts”
  • Demonstrate ability to identify and address weaknesses in live game systems
    — “Identify strengths, address weaknesses, and iterate for continuous improvement”
Pace · Fast PacedCollaboration · HighAutonomy · HighDecision Impact · Team

Derived from job-description analysis by Serendipath's career intelligence engine.

What success looks like

  • build and implement F2P systems
  • refine and optimize features
  • collaborate with developers
Typical background
product managementgame designlive ops

Skills & requirements

Required

Product ManagementF2P SystemsA/B TestingPlayer Data Analysis

Preferred

Live Game ExperienceCompetitive Systems

Stack & domain

F2P SystemsMonetizationLive EventsIn-game EconomiesA/B TestingRetention MetricsPlayer DataGame DesignProduct ManagementIAP MonetizationCompetitive SystemsLeaguesRankingsSeasonsBattle PassesCharacter CollectionUpgrade SystemsCasual GamesHybridcasualIo GamesMass-market GamesCommunicationTeamworkProblem-solvingLeadershipGamingMobile GamesHybrid GamesLive GamesF2P

About the role

Original posting from Voodoo via Ashby

ABOUT VOODOO

Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.

TEAM

Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.

Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.

You will be joining one of our Live Studios, working on Paper.io2. https://play.google.com/store/apps/details?id=io.voodoo.paper2&hl=en

ROLE

  • Build and implement F2P systems that enhance player engagement and revenue, with a focus on progression, monetization, live events, and in-game economies.
  • Take full ownership of specifications, timelines, and outcomes, ensuring smooth execution and high-quality delivery.
  • Utilize A/B testing, retention metrics, and player data to refine and optimize features post-launch. Identify strengths, address weaknesses, and iterate for continuous improvement.
  • Collaborate closely with developers, artists, and analysts to ensure seamless feature rollouts. Maintain clear documentation, resolve technical challenges, and make strategic trade-offs to deliver the best possible player experience.
  • Prioritize development efforts under tight deadlines, balancing speed and quality to maximize impact.
  • Stay ahead of industry trends by monitoring competitors, analyzing market innovations, and rapidly adapting best practices.

PROFILE

  • Experience as PM, Product Owner, Game Designer, or Live Ops/Product Manager
  • Strong understanding of F2P mobile game mechanics
  • Able to write clear specs and align teams
  • High standards. We need someone who pushes the product forward and challenges weak ideas
  • Experience on a successful live game
  • Experience with competitive systems, leagues, rankings, seasons, battle passes, character collection, or upgrade systems
  • Experience on casual, hybridcasual, io, or mass-market games
  • Good understanding of IAP monetization, not only ads
  • Has seen what great live games do, for example Brawl Stars, Clash Royale, Monopoly Go, Stumble Guys, Subway Surfers, etc

BENEFITS

  • Best-in-class compensation
  • Other benefits according to the country you reside

Source: Voodoo careers (Ashby)

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