Staff Machine Learning Engineer

Sony PlayStation
London, United Kingdom
On-site

Who this role is best for

Best suited to candidates with advanced research experience in computer vision and graphics working in a mid-level R&D role within a dynamic, collaborative environment in London.

Best fit for

  • Candidates with advanced research experience in computer vision and graphics, and a track record of academic or industry publications.
    — “Evidence of leading technical developments by several publications in top-tier conferences like CVPR, ECCV, ICCV, SIGGRAPH or similar”
  • Mid-level professionals with 7+ years of experience in ML research and a demonstrated ability to work on complex, state-of-the-art systems.
    — “7+ years of experience in demonstrable research experience in industry or academia”

Things to consider

  • The role requires a strong background in neural network design and implementation, including loss functions and model evaluation.
    — “neural network architectures, evidenced (for example) by knowledge of how to formulate and test advanced loss functions in neural network design”
  • Candidates should be prepared for potential background checks and processing of personal information as part of the hiring process.
    — “Sony Interactive Entertainment conducts background checks at the offer stage for all new employees”

How to stand out

  • Emphasize your experience with deep learning frameworks and practical image/video/graphics processing applications.
    — “Strong background in: TensorFlow or PyTorch; Python and packages/libraries related to computer vision or graphics; evidenced by the development of advanced applications in image/video/graphics processing or computer vision”
  • Demonstrate your ability to lead and collaborate on R&D projects with other teams within SIE.
    — “Collaborate with team members on drafting publications and patent submissions”
  • Showcase your experience with 3D engines and data generation pipelines for graphics processing.
    — “Some experience with 3D engines such as Unreal or Unity; in particular, generation of datasets, extraction of G-buffers, motion vectors, etc.”
Pace · SteadyCollaboration · HighAutonomy · HighDecision Impact · TeamLevel · Mid Level

Derived from job-description analysis by Serendipath's career intelligence engine.

What success looks like

  • development of advanced applications in image/video/graphics processing
  • research and prototyping of new methods for graphics or video enhancement
Typical background
PhD or MSc in Computer Science, Electronic Engineering, Artificial Intelligence, Machine Learning, Computer Graphics

Skills & requirements

Required

Machine LearningNeural NetworksComputer VisionGraphics ProcessingTensorFlowPyTorchPythonDeep Learning

Preferred

Publications In Top-tier ConferencesExperience With Large DatasetsHDF5

Stack & domain

Machine LearningNeural NetworksDeep LearningComputer VisionGraphics ProcessingTensorFlowPyTorchPythonHDF5Top-tier ConferencesIEEE Transactions On Image ProcessingIEEE Transactions On Circuits And Systems For Video TechnologyCVPRECCVICCVSiggraphNeuripsICMLICLRResearchCollaborationPublicationsPatent SubmissionsTeamworkCommunicationProblem-solvingAnalyticalComputer ScienceElectronic EngineeringArtificial IntelligenceComputer GraphicsGame RenderingLive Streaming

About the role

Original posting from Sony PlayStation via Greenhouse

Why Sony Interactive Entertainment?

Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.

Role Description:

We are looking for an independent, dedicated Staff Machine Learning Engineer to join the Visual Computing Group (VCG) and contribute to redefining the world of game play and live streaming via advanced R&D. VCG’s mission is to design and deploy advanced neural networks and machine learning (ML) for game rendering and streaming systems of SIE that exceed the state-of-the-art in runtime efficiency, visual quality and latency.  

 What you’ll be doing:

Develop and improve core generative models for graphics and video processing for a variety of applications, such as live video streaming, game rendering, etc.

Research and prototyping of new methods for graphics or video enhancement, and data generation pipelines from generative models

Collaborate with team members on drafting publications and patent submissions

Participate and assist the team in core R&D work with other teams within Sony Interactive Entertainment

 What we’re looking for:

PhD or MSc in Computer Science, Electronic Engineering, Artificial Intelligence, Machine Learning, Computer Graphics or a related field, or equivalent skills evidenced by work experience in the specific domain of the post

7+ years of experience in demonstrable research experience in industry or academia

Strong background in: TensorFlow or PyTorch; Python and packages/libraries related to computer vision or graphics; evidenced by the development of advanced applications in image/video/graphics processing or computer vision (minimum 7 years),

Evidence of leading technical developments by several publications in top-tier conferences like CVPR, ECCV, ICCV, SIGGRAPH or similar

Solid background in one or more of the following:

(i) neural network architectures, evidenced (for example) by knowledge of how to formulate and test advanced loss functions in neural network design;

(ii) design and test of advanced convolutional, recurrent, transformer-based, diffusion-based or other neural network architectures in a task-specific manner;

(iii) some experience in training, validation and evaluation of deep neural network models on large datasets, evidenced by experience in using Python libraries like HDF5 or similar

 Desired qualifications:

Publications, e.g. in top-tier conferences and journals: IEEE Transactions on Image Processing, IEEE Transactions on Circuits and Systems for Video Technology, conferences like IEEE CVPR/ICCV/ECCV, NeurIPS, ICML, ICLR, or similar

Some theoretical understanding of the graphics pipeline, including coordinate transformations between frames of reference, PBR materials, rasterization, lighting, and ray tracing

Experience in image processing theory and methods, evidenced by the development of practical designs in this area

Some experience with 3D engines such as Unreal or Unity; in particular, generation of datasets, extraction of G-buffers, motion vectors, etc.

Benefits:

Discretionary bonus opportunity

Hybrid Working (within Flexmodes)

Private Medical Insurance

Dental Scheme

25 days holiday per year

On Site Gym

Subsidised Café

Free soft drinks

On site bar

Access to cycle garage and showers

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. 

Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

Source: Sony PlayStation careers (Greenhouse)

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