Staff Product Designer, Console Experience

DigitalOcean
San Francisco, CA
On-site

Who this role is best for

A natural match if you have experience building and scaling design systems across multiple teams and a strong background in product design. This role is remote-friendly and emphasizes systems thinking and creative leadership in a cloud domain.

Best fit for

  • Candidates with staff-level experience in product design and a track record of scaling design systems across teams
    — “Staff-level product design experience with a proven track record of building and scaling a design system across many products or teams.”
  • Individuals who can lead creative vision and maintain consistency in high-visibility shared surfaces
    — “Own the creative vision for the console: bring a clear, opinionated point of view on what the experience should look and feel like, not just the systems that keep it consistent.”
  • Candidates who can work independently as the senior or only designer in cross-functional settings
    — “Comfort being the most senior (and possibly only) designer in the room, setting direction under ambiguity.”

Things to consider

  • The role requires a strong ability to influence teams without direct authority, focusing on standards and partnership
    — “A history of driving quality and adoption through influence rather than authority, working across dozens of teams via standards, partnership, and persuasion.”
  • This role is fully remote, which may require self-direction and independent work habits
    — “*This is a remote role”

How to stand out

  • Highlight your ability to build reusable design patterns and frameworks in your portfolio
    — “Build reusable, high-leverage patterns instead of custom screens per team”
  • Emphasize your experience in leading design systems as a product in itself
    — “Treat the design system itself as the product: own the component library, patterns, and visual/interaction standards every team builds on”
  • Demonstrate your impact on UX through metrics or user feedback in your resume
    — “Strong, well-rounded craft across interaction, visual, and information design, backed by a portfolio that shows both taste and measurable UX impact.”
  • Showcase your ability to collaborate with engineers and translate design into code
    — “Work closely with engineering to make sure designs land in the product as intended”
  • Position yourself as a systems thinker with a clear point of view on product design
    — “A systems thinker who designs for reuse and consistency at scale rather than one-off screens”
Pace · SteadyCollaboration · HighAutonomy · MediumDecision Impact · Team

Derived from job-description analysis by Serendipath's career intelligence engine.

What success looks like

  • owning the console experience
  • building reusable design patterns
Typical background
staff-level product design experiencescaling a design system

Skills & requirements

Required

End-to-end DesignDesign System OwnershipCross-product PatternsInformation Architecture

Preferred

Technical FluencyMeasurable UX Impact

Stack & domain

Product DesignDesign SystemComponent LibraryPatternsVisual StandardsInteraction StandardsNavigationOnboardingApp ShellLanding PagesInformation ArchitectureUI EngineeringDesign GuildReviewsPairingUXDesign InvestmentCraft And Quality BarReview ProcessReusable PatternsHigh-leverage PatternsConsistent UICreative VisionDesign DirectionDesign ConsistencyCloudInfrastructureConsole ExperienceProduct Suite

About the role

Original posting from DigitalOcean

Dive in and do the best work of your career at DigitalOcean. Journey alongside a strong community of top talent who are relentless in their drive to build the simplest scalable cloud. If you have a growth mindset, naturally like to think big and bold, and are energized by the fast-paced environment of a true industry disruptor, you’ll find your place here.  We value winning together—while learning, having fun, and making a profound difference for the dreamers and builders in the world. 

DigitalOcean's console is where every customer, from a solo developer to an enterprise platform team, comes to provision, manage, and scale their infrastructure. We're looking for a designer to own that experience end to end: the navigation, the cross-product patterns, the moments where a dozen product teams' features have to feel like one coherent product.

You'll sit on a product team, and use that vantage point to build the reusable frameworks, patterns, and guidance that every team working in the console relies on, while holding the broader view of how the console works as a system. This is a role for someone who can zoom from a single dialog to the entire information architecture and back, often in the same week.

What you'll do

Own the end-to-end design of the console experience, from first login through daily workflows for their users entire experience. 

Treat the design system itself as the product: own the component library, patterns, and visual/interaction standards every team builds on, and plan its roadmap jointly with the engineering team.

Set the craft and quality bar for the whole product suite, plus a review process that holds it in place, so consistent, polished UI is the normal outcome rather than something each team has to fight for on its own.

Build reusable, high-leverage patterns instead of custom screens per team, so product teams can ship well-designed UI without needing a dedicated designer of their own.

Own the highest-visibility shared surfaces (navigation, onboarding, app shell, landing pages) as the reference examples other teams design against.

Work closely with engineering to make sure designs land in the product as intended, and grow the design skills of the UI engineers embedded on product teams through a design guild, reviews, and pairing.

Make simplicity and strong UX a real point of differentiation again, and back up requests for more design investment with evidence of where it will pay off.

Own the creative vision for the console: bring a clear, opinionated point of view on what the experience should look and feel like, not just the systems that keep it consistent.

What we're looking for

Staff-level product design experience with a proven track record of building and scaling a design system across many products or teams.

A systems thinker who designs for reuse and consistency at scale rather than one-off screens, and understands the leverage that good patterns create.

Strong, well-rounded craft across interaction, visual, and information design, backed by a portfolio that shows both taste and measurable UX impact.

A history of driving quality and adoption through influence rather than authority, working across dozens of teams via standards, partnership, and persuasion.

Comfort being the most senior (and possibly only) designer in the room, setting direction under ambiguity.

A strong, opinionated point of view on design, and the conviction to own the creative direction of the product rather than just its consistency.

Solid collaboration with engineers, with hands-on knowledge of front-end constraints and how design systems actually live in code as a strong plus.

Nice to have

Experience running or scaling a design system guild or community of practice across a large engineering org.

Familiarity with cloud infrastructure concepts (compute, storage, networking, Kubernetes) or a track record of ramping up quickly on technical domains.

Experience designing for both novice and expert users within the same product.

Compensation Range: 

$192,800 - $241,000

*This is a remote role

JR: 2026-8165

#LI-Remote

Why You’ll Like Working for DigitalOcean

We innovate with purpose. You’ll be a part of a cutting-edge technology company with an upward trajectory, who are proud to simplify cloud and AI so builders can spend more time creating software that changes the world. As a member of the team, you will be a Shark who thinks big, bold, and scrappy, like an owner with a bias for action and a powerful sense of responsibility for customers, products, employees, and decisions.

We prioritize career development. At DO, you’ll do the best work of your career. You will work with some of the smartest and most interesting people in the industry. We are a high-performance organization that will always challenge you to think big. Our organizational development team will provide you with resources to ensure you keep growing. We provide employees with reimbursement for relevant conferences, training, and education. All employees have access to LinkedIn Learning's 10,000+ courses to support their continued growth and development.

We care about your well-being. Regardless of your location, we will provide you with a competitive array of benefits to support you from our Employee Assistance Program to Local Employee Meetups to flexible time off policy, to name a few. While the philosophy around our benefits is the same worldwide, specific benefits may vary based on local regulations and preferences.

We reward our employees. The salary range for this position is based on market data, relevant years of experience, and skills. You may qualify for a bonus in addition to base salary; bonus amounts are determined based on company and individual performance. We also provide equity compensation to eligible employees, including equity grants upon hire and the option to participate in our Employee Stock Purchase Program.

DigitalOcean is an equal-opportunity employer. We do not discriminate on the basis of race, religion, color, ancestry, national origin, caste, sex, sexual orientation, gender, gender identity or expression, age, disability, medical condition, pregnancy, genetic makeup, marital status, or military service.

Application Limit: You may apply to a maximum of 3 positions within any 180-day period. This policy promotes better role-candidate matching and encourages thoughtful applications where your qualifications align most strongly.

Source: DigitalOcean careers

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