UI Designer (World of Warships, PC)

Wargaming
Nicosia
HybridCareer-pivot friendly

Who this role is best for

Strong fit for UI designers who lead UX analysis and design scalable systems, working in a game development environment with a hybrid work arrangement in Nicosia.

Best fit for

  • Candidates with experience in game UI design and a track record of leading UX analysis projects
    — “Leads UX analysis of complex features using player feedback, research findings, analytics, and usability data”
  • Individuals who can mentor others and contribute to team knowledge sharing
    — “Experience mentoring designers and supporting professional development of team members”
  • Designers with a focus on accessibility, engagement, and retention through UI solutions
    — “Ensures UI solutions support gameplay clarity, accessibility, engagement, retention, and overall player experience goals”

Things to consider

  • Probation period requires onsite work in Nicosia, which may affect relocation plans
    — “During the probation period: onsite work”
  • The role may involve a mix of in-office and remote work after the probation period
    — “After the probation period: onsite or hybrid (3 days per week in the office)”

How to stand out

  • Highlight examples of game UI projects in your portfolio with clear design processes
    — “We would like to see examples of UI design work you have created for games, showcasing your design process and final results”
  • Emphasize your ability to define scalable UI systems and reusable design patterns
    — “Ability to design scalable UI systems and establish reusable patterns and standards”
  • Demonstrate experience using analytics and user research to guide design decisions
    — “Experience using analytics, user research, and feedback to drive design decisions”
Pace · Fast PacedCollaboration · HighAutonomy · MediumDecision Impact · Team

Derived from job-description analysis by Serendipath's career intelligence engine.

What success looks like

  • successful UI design implementation
  • player experience improvement
Typical background
2+ years of experience in UI design for games or interactive products

Skills & requirements

Required

UI Design For GamesInteraction DesignInformation ArchitectureScalable UI SystemsUX Analysis

Preferred

AI Tool Experience

Stack & domain

UI DesignGame UIInteraction DesignInformation ArchitecturePlayer BehaviorScalable UI SystemsReusable Patterns And StandardsAnalyticsUser ResearchFeedbackDesign DecisionsCross-functional CollaborationProduct ObjectivesTechnical ObjectivesArtistic ObjectivesDesign ReviewsKnowledge SharingMentoringProfessional DevelopmentCommunicationStakeholder ManagementProblem-solvingEnglish LanguageLeadershipTeamworkStrategic ThinkingMentorshipGamingUi/uxDesign

About the role

Original posting from Wargaming via Greenhouse

Job Overview

Wargaming is looking for a UI Designer to join the World of Warships project. You’ll join the team responsible for creating and evolving the game's user interface, ensuring it's engaging and comfortable for our players. If you’re passionate about game UI and want to help shape the way players interact with the game, we’d be happy to have you on board and create great experiences together. 

Reports to

Team Lead 

What will you do?

Designs and maintains complex UI systems that support multiple gameplay mechanics, features, or interconnected product areas 

Defines interaction patterns, scalable information architecture, and reusable design solutions within assigned scope 

Creates and maintains comprehensive implementation documentation, UI guidelines, component usage rules, and design standards 

Leads UX analysis of complex features using player feedback, research findings, analytics, and usability data 

Ensures UI solutions support gameplay clarity, accessibility, engagement, retention, and overall player experience goals 

Identifies usability risks, implementation constraints, and design inconsistencies and drives improvements across systems 

Mentors less experienced UI designers and supports design quality through reviews, feedback, and knowledge sharing 

Collaborates with cross-functional stakeholders to align UI solutions with product, technical, and artistic objectives 

What are we looking for?

2+ years of experience designing complex, intuitive user interfaces for games or interactive products 

Deep understanding of UX principles, interaction design, information architecture, and player behavior 

Ability to design scalable UI systems and establish reusable patterns and standards 

Experience using analytics, user research, and feedback to drive design decisions 

Ability to lead discussions, resolve design challenges, and influence cross-functional decisions 

Experience mentoring designers and supporting professional development of team members 

Excellent communication, stakeholder management, and problem-solving skills 

Upper-Intermediate (B2) or higher English knowledge 

What additional skills will help you stand out?

Experience working with AI tools 

What would we like to see in your portfolio? 

We would like to see examples of UI design work you have created for games, showcasing your design process and final results 

Work mode

During the probation period: onsite work 

After the probation period: onsite or hybrid (3 days per week in the office) 

This role is eligible for relocation & immigration support 

Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Nicosia include:

21 days annual leave (additional days based on years of service: up to 25 days) 

Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave) 

Sick Leave (10 days top-up to statutory allowance per year)

Maternity Leave (18 weeks top-up to statutory allowance per case)

Career development and education opportunities within the company

English Language courses fully covered by the company upon Manager’s approval

Private Health Care

Mental well-being program (iFeel)

Onsite gym and spa

Free parking close to the Nicosia offices, based on availability

Free drinks-equipped kitchen in every floor building

Eurobank benefits (if applicable)

Employee discounts (e.g. restaurants, bars, etc.)

Personal Gaming Account 

Onsite canteen with subsidized prices for food and drinks

Company events, Social Clubs

Seniority Awards  

Referral program - You can recommend the best talents to the company and receive a reward 

Please submit your CV in English to ensure smooth processing and review.About Wargaming 

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.

Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.

Source: Wargaming careers (Greenhouse)

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