Game Developer - Puzzle Games - China

Voodoo
Beijing, China
On-site

Who this role is best for

Geared toward senior Unity C# developers comfortable with adapting existing code bases and collaborating closely with artists and product managers in a Beijing-based studio.

Best fit for

  • Senior Unity C# developers with a track record in casual game development and a knack for optimizing performance and memory.
    — “Advanced Unity knowledge (3y+) including scripting in C#, UI systems, animation, particle systems, etc.”
  • Candidates who have led or significantly shaped the architecture of multiple casual games and can provide strategic guidance.
    — “You will collaborate with a variety of experts: Product Managers, Game Artists, Game Developers, Tech Engineers, Monetization Managers, Data Analysts...”
  • Individuals with a strong focus on gameplay experience and attention to detail, able to translate that into functional game systems.
    — “Good sense of gameplay experience and special attention to detail”

Things to consider

  • The role is based in Beijing, requiring relocation or local presence for candidates.
    — “This position is Beijing- based.”

How to stand out

  • Highlight experience in optimizing memory management and improving frame rate stability in live games.
    — “Skilled in identifying performance bottlenecks and implementing optimisations, with a strong focus on memory management, frame rate stability, and reducing load times”
  • Emphasize leadership in game architecture and feature development, especially in casual games.
    — “We are looking for a senior Unity C# Game Developer who has been a primary contributor to the Game architecture, Feature development, and design for several casual games.”
Pace · SteadyCollaboration · HighAutonomy · MediumDecision Impact · Individual

Derived from job-description analysis by Serendipath's career intelligence engine.

What success looks like

  • successful development of puzzle games
  • enhancement of existing code base
Typical background
game developmentsoftware engineering

Skills & requirements

Required

UnityC#Game DevelopmentPerformance OptimizationMemory ManagementFrame Rate Stability

Preferred

Analytics-driven DevelopmentA/B Testing

Stack & domain

UnityC#UI SystemsAnimationParticle SystemsProblem SolvingTeamworkCommunicationGaming

About the role

Original posting from Voodoo via Ashby

ABOUT VOODOO

Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.

This position is Beijing- based.

TEAM

You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising prototype in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become. 

In this exciting role, your initial focus will be on one of our new Puzzle Games that have already demonstrated significant promise and captured our attention with their compelling core mechanics and engaging gameplay.

ROLE

We are looking for a senior Unity C# Game Developer who has been a primary contributor to the Game architecture, Feature development, and design for several casual games. You will collaborate with a variety of experts: Product Managers, Game Artists, Game Developers, Tech Engineers, Monetization Managers, Data Analysts...

  • Work closely with small teams of Unity Game Developers and Artists
  • Implement game logic and systems in C# using Unity
  • Adapt and work within an existing code base, enhancing its functionality, stability and performance
  • Provide guidance and share your expertise
  • Ensure timely delivery of high-quality results

PROFILE

  • Advanced Unity knowledge (3y+) including scripting in C#, UI systems, animation, particle systems, etc.
  • A critical thinker and a problem solver with a keen eye for identifying problems in workflows and processes (and driving them to a resolution)
  • Previous experience and exposure to the game production process (as part of a game dev studio or otherwise)
  • Skilled in identifying performance bottlenecks and implementing optimisations, with a strong focus on memory management, frame rate stability, and reducing load times
  • Experience with analytics-driven development and A/B testing in live games would be a plus
  • Excellent communication skills and a strong teamwork mindset
  • Good sense of gameplay experience and special attention to detail
  • Speak and write English

BENEFITS

  • Competitive salary
  • Other benefits according to the country you reside

Source: Voodoo careers (Ashby)

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