Senior Sound Technical Designer

Hasbro
Quebec, Canada
Hybrid

Who this role is best for

Candidates with technical sound design expertise and cross-disciplinary collaboration experience will find this hybrid role at Hasbro's digital game team in Quebec.

Best fit for

  • Candidates with advanced audio tool proficiency and a history of optimizing game audio pipelines.
    — “Advanced expertise in MetaSound and Wwise, including setup, optimization, and troubleshooting within complex game environments.”
  • Individuals who have developed custom audio workflows and tools for production efficiency.
    — “Proven experience designing and developing custom audio workflows and tools to enhance production efficiency.”
  • Candidates who are comfortable with scripting and can navigate end-to-end game development pipelines.
    — “Comfortable with scripting and level design tools, and well-versed in end-to-end game development pipelines across disciplines.”

Things to consider

  • Hybrid work arrangement may require periodic on-site presence in Quebec or Renton, WA.
    — “This role is anticipated to be a hybrid work position, with some work on-site and some work from home.”
  • Candidates must be prepared to work with QA teams to resolve audio-related bugs promptly.
    — “Work closely with QA teams to investigate, escalate, and track audio-related bugs, ensuring timely resolution of critical issues.”

How to stand out

  • Highlight experience in building scalable audio systems and optimizing performance in large-scale projects.
    — “Optimize audio assets and development workflows to meet the evolving technical and creative needs of the project.”
  • Emphasize your ability to author documentation that ensures team consistency and knowledge sharing.
    — “Author and maintain documentation outlining workflows, standards, and best practices for consistency and knowledge sharing.”
  • Showcase your proactive problem-solving skills in addressing audio performance and memory challenges.
    — “Proactively monitor and address performance and memory challenges, maintaining audio quality and player immersion without compromising efficiency.”
Pace · SteadyCollaboration · HighAutonomy · MediumDecision Impact · Team

Derived from job-description analysis by Serendipath's career intelligence engine.

What success looks like

  • enhancing game audio experiences
  • streamlining audio processes
  • maintaining audio quality
Typical background
experience as a Technical Sound Designerknowledge of AAA game engines

Skills & requirements

Required

Game Audio DesignAudio ImplementationAudio Asset OptimizationAudio Pipeline DevelopmentAudio Troubleshooting

Preferred

Experience With Unreal EngineKnowledge Of Emerging Audio Technologies

Stack & domain

Game EnginesMetasoundWwiseUnreal EngineBlueprint ScriptingAudio PipelinesAudio AssetsAudio Development WorkflowsAudio-related BugsPerformance And Memory ChallengesAudio Content CreationSound DesignCommercial And Proprietary ToolsCollaborationProcess ImprovementTechnical SolutionsKnowledge SharingQuality AssuranceInnovationEmerging Audio TechnologiesGame AudioAudio ImplementationAudio IntegrationAudio OptimizationAudio QualityPlayer Immersion

About the role

Original posting from Hasbro via Greenhouse

We take play seriously. We’re looking for curious adventurers ready to find their party, fueled by imagination and drive to build what’s never been built before. At Hasbro and Wizards of the Coast, you’ll collaborate with passionate teams to reimagine our iconic brands and create experiences that spark joy, connection, and community through the magic of play. This is your chance to shape legendary play that lasts a lifetime.

Step Into the Multiverse: Your Next Adventure Starts Here At Wizards of the Coast, we harness the power of imagination and connection to create unforgettable experiences. We create entertainment that inspires creativity, sparks passion, forges friendships, and fosters communities around the globe. In every pursuit our mission is to inspire a lifetime love of games. Whether it's through the strategic depth of Magic: The Gathering®, the rich storytelling of Dungeons & Dragons®, or our AAA digital game studios, we build worlds that bring people together, spark creativity, and fuel adventure. As we continue to grow and explore new realms, we're seeking passionate, curious, and innovative minds to join the adventure.

We are looking for a Senior Technical Sound Designer to join our digital game team at Wizards of the Coast. This role is anticipated to be a hybrid work position, with some work on-site and some work from home. The potential home studio for this role is Renton, WA. 

What You’ll Do 

Design and develop features, tools, and workflows that align with the game’s creative vision and enhance production efficiency, in collaboration with the Audio Director and key stakeholders. 

Partner with cross-discipline technical experts to streamline processes, improve integration, and elevate overall product quality. 

Collaborate with game engineers to implement scalable and reliable audio pipelines that support production at all stages. 

Optimize audio assets and development workflows to meet the evolving technical and creative needs of the project. 

Identify and troubleshoot issues across disciplines, providing clear technical solutions and support to team members. 

Author and maintain documentation outlining workflows, standards, and best practices for consistency and knowledge sharing. 

Work closely with QA teams to investigate, escalate, and track audio-related bugs, ensuring timely resolution of critical issues. 

Proactively monitor and address performance and memory challenges, maintaining audio quality and player immersion without compromising efficiency. 

Create audio content when required, applying strong sound design skills and proficiency with both commercial and proprietary tools. 

Stay current with emerging audio technologies and innovations, translating them into technical direction and motivation for the audio team and project. 

What You’ll Bring 

5+ years of combined experience in the game industry as a Technical Sound Designer, deep familiar workflows as a Sound Designer, all contributing to high-quality game audio experiences. 

Proficient with AAA game engines, on the current pulse of emerging audio technology with a strong command of audio implementation and integration workflows/ 

Advanced expertise in MetaSound and Wwise, including setup, optimization, and troubleshooting within complex game environments. 

Experience with Unreal Engine, Blueprint scripting, and engine tools that support  large scale audio implementation and authoring. 

Proven experience designing and developing custom audio workflows and tools to enhance production efficiency. 

Highly collaborative, with a demonstrated ability to partner effectively across departments and foster a strong team dynamic. 

Comfortable with scripting and level design tools, and well-versed in end-to-end game development pipelines across disciplines. 

Self-driven and proactive problem-solver, adaptable to feedback and capable of responding quickly to evolving project needs. 

Excellent communicator, both written and verbal, with the ability to clearly convey technical and creative concepts. 

What Sets You Apart 

Familiarity with coding or scripting (e.g., C++, Python, C#, or similar) is a plus 

Passion for video games and strong understanding of game audio industry. 

Experience in larger AAA games and the phases of development 

Employees may be eligible for annual and long-term incentives as part of their overall compensation package, depending on role, location, and eligibility. Benefits and programs may include:

Health & Wellness

Time Off to Recharge

Financial Well-being

Life & Family Support

Volunteer and Community Initiatives

Learning & Development 

Exclusive Perks

Please review our Applicant Privacy Notice to learn how we collect, use, and protect your personal information in connection with the application process. 

Source: Hasbro careers (Greenhouse)

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